This is a project we, Merphy Syphokham and Matthew Hagen, have created to teach us about creating video games. We wanted to learn a bit about the production pipeline, How to program AI, menus and various other aspects needed to make a game playable. We also wanted to improve our modeling skills to best optimize for a low poly game that allowed for fluid animation.
Our first Entry is of a few models Matthew Hagen created for the game. These are images of a few of the proposed pets you can raise and play with.
The top one is the most recent model. It is a dragon creature that has yet to be textured and rigged. Second in the list is a ghost creature that i s textured and rigged. However, we think he'll adjust the white texture to make it a bit more interesting to look at. The last is a robot character that is both textured and Rigged. The robot is Matthews favorite character as of now.
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